Piper is an Epic Brawler
with low health but the potential to do very high damage to her
targets. Her single-shot main attack does more damage the further the
projectile travels, so she excels at supporting her team at range. Her
Super allows her to drop grenades at her feet before jumping away from
her enemies, dealing damage to enemies when the grenades explode. Her
Gadget, Auto Aimer, allows her to fire a bullet from a pistol towards
the closest enemy, pushing it back and slowing it down. Her first Star
Power, Ambush, allows her to do 800 extra damage at max range when she
is in a bush and her second Star Power, Snappy Sniping, reloads 0.3 ammo
when she hits an enemy.
Max is a Mythic Brawler. Her primary attack shoots a quick salvo of four blasts and has a slight spread. Her Super boosts her speed and the speed of all allies in range for four seconds. Her Gadget, Phase Shifter, allows her to dash a few tiles ahead, becoming completely invulnerable for its duration. Her first Star Power, Super Charged, automatically charges up her Super while she is moving. Her second Star Power, Run n' Gun, increases her reload speed while moving.
Spike is a Legendary Brawler with low health who specializes in dealing with grouped-up enemies. His attack explodes on impact and shoots spikes in all directions which deal damage to enemies they hit. His Super lobs a thorny projectile, slowing down and dealing damage to enemies caught in its area of effect. His Gadget, Popping Pincushion, rapidly fires rounds of spikes in all directions around Spike. His first Star Power, Fertilize, allows him to heal himself for 800 health per second when he is in the radius of his Super. His second Star Power, Curve ball, causes the spikes shot out from his main attack to curve in a circular motion.
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